Accordingly, the Cap Switch courses are themed around their respective power-ups. Whereas yellow and green ! Blocks in Super Mario World contain extra power-ups that appear elsewhere, each color of ! Block in Super Mario 64 is the sole means of accessing a corresponding cap power-up. The Tower of the Wing Cap, the Cavern of the Metal Cap, and Vanish Cap Under the Moat are respectively called the Red, Green, and Blue Switch Palaces. In Super Mario 64, the three locations containing the Cap Switches are called Switch Palaces in the German localization and the English Prima Games coverage. Switch Palaces are usually unlocked from the secret exit of an adjacent level the exception is the Yellow Switch Palace, whose previous level has only one exit.įind Donut Plains 2's secret exit via keyhole.įind Vanilla Dome 2's secret exit via keyhole.įind Forest of Illusion 2's secret exit via keyhole. Hitting it clears the level, and the Switch Palace cannot be played again, indicated by its world map icon also becoming pressed. Each one contains a bonus room where at least one extra life can be earned and a hall with the big switch. There are four Switch Palaces in Super Mario World and its reissue, Super Mario World: Super Mario Advance 2. History Super Mario World / Super Mario World: Super Mario Advance 2
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